The goal of this project was simple: build a stand-alone tribute to the NES on a display that feels as retro as the games themselves. A display that complements, rather than hides, their pixelated graphics. With this display, each pixel is represented by a single LED, producing a crisp, unmistakably retro look that modern displays tend to soften.
Gameplay is provided by a Raspberry Pi running an NES emulator. Displaying the NES's native 256 × 240 image required eight 128 × 64 HUB75 LED panels and four microcontrollers to move video data from the Raspberry Pi and render it in real time. The idea itself was simple, but turning that collection of panels, processors, and wiring into a functional and attractive package was more of a challenge than I initially expected.