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Our crowdfunding campaign is Fully funded! ⚡️
07/21/2020 at 14:51 • 0 commentsWE'RE FULLY FUNDED!!!
There's still a lot of work to do, as we'll now be aiming for a higher funding objective, but we couldn't miss this chance to thank you all for helping us through this campaign!. Open Source motion capture is definitely here to stay.
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Over 80% funded in the first week!
07/09/2020 at 07:36 • 0 commentsThis was an incredible start! We are super excited about the response we've had so far!
We are especially grateful, because we have been working hard on the project for years, and it is exciting after months of so much effort to see this response from the community.
Help us spread the word so we can make #mocapLibre a reality
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We're live on Kickstarter! [over 60% funded!]
07/01/2020 at 14:28 • 0 commentsThe day has come, we're live on Kickstarter!
This is a really important step for us towards becoming a sustainable project, this way we can guarantee the longevity of the Chordata Motion framework as you know it. This project was first started because there was no alternative to closed systems within the world of mocap, we wanted a mocap system with no restrictions of usage, that was easily tweakable and expandable
We now need to continue protecting the values that gave birth to Chordata Motion, we are confident that it's possible because we have an active community that supports us. Now is the time to demonstrate as a user that you want Chordata Motion to continue to exist as we've envisioned it since the beginning: open.The first minutes of the campaign were really encouraging. We already reached the 30% percent of the required funding! But the more we collect, the more we will invest in the community. So please help us spread the word about this initiative! You already know where to find our communication channels, and if you are able to make the message arrive to places where we still have no presence better still!
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Chordata Motion’s software Roadmap v1.0 2020-2021
06/23/2020 at 08:38 • 0 commentsMany changes have occurred in the Chordata Motion framework lately, and many will happen in order to achieve the complete and flexible motion capture solution we envision.
An initial milestone involves raising the funds through our upcoming Kickstarter campaign to create and produce the first production version hardware. Another important aspect of this system is software, and since this framework relies on many software pieces that interact to obtain the capture is easy for our users to loose track of all of them. That’s why we’ve been working on a revised plan that will allow everyone to have a clear view of the changes to come. You can see it here: https://chordata.cc/blog/roadmap-v1-0/
Of course, roadmaps in software (and in particular those of open source projects) are living documents. Things might change with time, redistribution of resources and -more importantly- your feedback, so please let us know your ideas using this thread of our forum. We are also continuously collecting feedback on all our communication channels.
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Our Crowdfunding campaing will go live in June 2020 with lower prices!
06/19/2020 at 11:38 • 0 commentsAfter 3 months of lockdown due to COVID19, the KICKSTARTER CAMPAIGN IS BACK! We’ve been working hard on adapting our offer to the current global reality. Our main focus was guaranteeing that you receive your rewards in the first few months of 2021.
With this in mind, we’ve redesigned our sensing units in order to take more advantage of our current components, improve certain aspects of our design and take out some hardware extras that we wanted to cover in our production release. With this, we achieve a shorter development process, which allows us to guarantee our delivery dates, while also maintaining the performance quality that we’d like to reach.
Optimizing our current system this way also allows us to make a unique offer: we’re lowering the price on all the kits we’re offering by 100€. The only exception will be our smallest kit, the Motion Starter, which will get a 45€ reduction. With this improvement, you’ll be able to get a full-body motion capture system for 699€ if you catch one of our limited Early-Bird kits!!!Don’t forget to pre-order your kit at https://chordata.cc/pre-order/ This will be the only way to guarantee that you get one of our limited rewards, such as the Early Bird price.
Watch the video Juancho recorded to know all the details:
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The Notochord 0.2.0 has been released!
06/17/2020 at 13:34 • 0 commentsThis release implements the new sensor fusion algorithm. It brings improved accuracy and stability to the capture. It also includes a faster and more robust sensor calibration algorithm and it sends magnetic error data.
Notochord v0.2.0 Changelog: =========================== - Implements new Kalman-based sensor fusion algorithm. - Transmits magnetic error data. - Faster and more robust sensor calibration algorithm implemented in C. - Drop dependency on GNU Octave.
Here you can see the new algorithm in action
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Chordata Motion coming soon on Kickstarter!
03/04/2020 at 15:08 • 0 commentsThe official release of the Chordata Motion kits will be carried out through a #Kickstarter campaign in a unique opportunity to access our #mocap kits at a special price.
Chordata Motion is the first open-source motion capture system that integrates natively with #Blender. This campaign will also give us the opportunity of creating native integrations with widely used platforms such as #UnrealEngine, #GodotEngine, and #Unity.
In addition to all this exciting news, one of our most anticipated features is finally becoming a reality! Chordata remote console will allow you to manage and record your capture from everywhere, including your smartphone!Sign up here https://chordata.cc/pre-order/ to know all the details of the campaign and be the first to know the exact launching date so that you can benefit from the early-bird rewards.
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Mini K-Ceptor design
02/11/2020 at 12:40 • 0 commentsCheck out what a new Chordata user is doing! @valor developed a new version of the k-ceptor which has many of the functionalities of the usual K-ceptor and is much smaller, thus adapting to new situations in which the normal k-ceptor may come out as being too big.
Thank you very much to @valor for contributing to with such a neat work.
In the next few weeks, we'll include these new designs in our wiki.In the meantime, if you want to take a look at what @valor developed, you can visit his post in Chordata's forum.
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New node-based Blender (2.8x) add-on
01/23/2020 at 15:07 • 0 commentsThe Chordata framework is composed of many programs working together to acheive the capture.
As part of our upcoming release we are reworking several of these software pieces.
For example, here's a DEMO containing some of the latest news about the upcoming version of our Blender add-on. It will incude, among other new features, a completely redesigned interface with each of the core functionalities of the framework packed in a modular and flexible node.
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Details about the official release coming soon.
01/09/2020 at 13:50 • 0 commentsThe Chordata team is back from Holidays and we have great plans for 2020. .
We are preparing the official launch of the first production release of Chordata, which will be carried out during the first half of 2020. .
We're eager to tell you the details, but we want to be cautious, as there is still much to plan before we can do so. If you want to be among the first to find out about the official launch, sign up here 👇🏼.
https://chordata.cc/i-want-chordata/ .
All those who sign up for the waitlist will have first-hand information about this new release as soon as it’s available!