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3D printed prosthesis with CV, BCI and EMG

An affordable 3D printed prosthesis using computer vision to track and choose grip patterns for the user. Support BCI and EMG as well.

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This is a transhumeral prosthesis I have built to help a congenital limb deficiency patient in my country. The prosthesis is equipped with computer vision (object recognition and object tracking) to support wrist movement and choosing best grip patterns for object handling. The prosthesis is also equipped with a simple brain-computer interface and myoelectric sensor so that user could control the prosthesis at will, or give consent to the actions chosen by the prosthesis.
The prosthesis weights less than 1 kg, and has high dexterity. Overall, it has 10 DOF, controlled with Raspberry Pi and several Arduinos. Entire prosthesis is modular, so you could split the design to smaller prostheses (transradial prosthesis with wrist and hand, or just the hand).
I wrote several applications and software to go with the prosthesis, including an animated arm application that could be used to control the prosthesis (serial communication) and a logger application to record brain and muscle signals.

A video summarizing the journey of this project:

An update of the current state of the prosthesis. Demonstration of all the current supported features, including all mechanical movements, brain-computer interface and active vision system.

EMG2.6x5.zip

The PCB Gerber file for EMG sensor, size 50x26 (mm) Use this for easy soldering and starting point. This design has been utilized for components available on the market.

x-zip-compressed - 36.69 kB - 09/23/2019 at 15:12

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EMG2.2x2.2.zip

The PCB Gerber file for EMG sensor, size 22x22 (mm) WARNING: This design has not been utilized for components available on the market.

x-zip-compressed - 75.08 kB - 09/23/2019 at 15:10

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EMG3x1.6.zip

The PCB Gerber file for EMG sensor, size 31x16 (mm) WARNING: This design has not been utilized for components available on the market.

x-zip-compressed - 71.40 kB - 09/23/2019 at 15:10

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finger_mechanism.linkage2

The Linkage file to design the trajectory of the finger module.

XML - Extensible Markup Language - 1.52 kB - 09/23/2019 at 15:09

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STL KONOSUBA.rar

ALL THE STL FILES NECESSARY TO CREATE THIS PROSTHESIS. Have fun :D And if you successfully made one, please send me an image! If you have any difficulty while printing and building the prosthesis, also send me a message.

RAR Archive - 4.19 MB - 09/23/2019 at 14:50

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View all 8 files

  • 4 × Arduino nano
  • 6 × drv8835 Power Management ICs / Motion, Motor and Servo Control
  • 3 × INA128 Amplifier and Linear ICs / Instrumentation Amplifiers
  • 9 × LMC6482 Amplifier and Linear ICs / Operational Amplifiers
  • 6 × BC547 Discrete Semiconductors / Transistors, MOSFETs, FETs, IGBTs

View all 34 components

  • All software and firmware updated

    Nguyễn Phương Duy09/24/2019 at 16:05 0 comments

    The Github directory of the project is now usable, and I have updated all the source code that I have written, including:

    • The application GUI for the hand module
    • The general usage oscilloscope: I use it to log EEG signals
    • The SSVEP oscilloscope: derived from the general oscilloscope, but supports games to play with.
    • The firmware for all the modules of the prosthesis
    • The active vision system source code

    I am not that good with documenting source code, but I will try to write instructions for each of the software/firmware.

    On the other hand, here are two videos showing you how the oscilloscope works:

    Single Channel:

    Dual Channels:

  • Project report updated

    Nguyễn Phương Duy09/23/2019 at 18:47 0 comments

    The project is my capstone project for my undergraduate study, and I have logged the final report to this project directory.

    Within the report you will see all the respective researches I have used, as well as all the things you need to know before viewing the project. I have also included all the schematics and software designs within the report.

    The report offers complete study on the brain-computer interface used within the scope of this project, as well as the mechanical design and how it evolves throughout this project. There will also parts that give you more in-depth information regarding the EMG schematic, EMG design; and the computer vision system.

  • Gerber file for EMG PCB logged

    Nguyễn Phương Duy09/23/2019 at 15:21 0 comments

    I have logged the Gerber files for PCB of EMG sensor. There are three version of 26x50 (mm), 31x16 (mm) and 22x22 (mm). Choose the one that fits your usage. Currently I am building an EMG bracelet (yes, similar to the myo armband currently available on the market. I just want to build one for me from scratch) so I am working with the 31x16 design.

    Here are some pictures:

  • Linkage used for design of finger module

    Nguyễn Phương Duy09/23/2019 at 15:09 0 comments

    Just a recap of what I used to design the prosthesis.

    Since I am an electrical engineering student, I do not have much experience with mechanism design and simulation. So I have been trying to find an easy and intuitive tool for me to do so. The trajectory of the finger module is designed using Linkage, an amazing and easy to use simulator. You can find more information about the software here: www.linkagesimulator.com

    Here is a video of the Linkage project used to create the finger trajectory:

    The file is also included in this project of Hackaday.

  • ALL 3D STL FILES UPDATED

    Nguyễn Phương Duy09/23/2019 at 14:58 0 comments

    I have logged all the STL files necessary to create this prosthesis. I have also included 2 .3mf files for the elbow module and the wrist module to guide everyone through the assembly process. Have a look at the video below to understand how to use the .3mf file to find the where does which part go:

    I use 3D Builder of Windows to view .3mf

  • Stereo vision for active vision system

    Nguyễn Phương Duy09/23/2019 at 13:05 0 comments

    Currently, the system simply uses the changes in the total area of the detected blob of the object to figure out the proximity of the object with respect to the palm. I am planning to use stereo vision for it, so that the distance is properly calculated, and that the object handing automation process would be improved. Here is a demo video of the stereo vision currently being developed. More work needs to be done before this is actually realized, but for now, you could more or less figure out what object is closer to the camera through the shades of the pixel.

  • More objects for active vision system

    Nguyễn Phương Duy09/23/2019 at 12:18 0 comments

    I have been wanted to increase the number of supported objects for the active vision system for the prosthesis, as it means that there will be more supported grip patterns corresponding with the objects. Here is my weak attempt of creating a banana classifier.

  • New EMG PCB finalized

    Nguyễn Phương Duy07/25/2019 at 04:44 0 comments

    To make the acquisition of EMG signals more easier and more convenient, as well as to increase the number of channels acquired while maintaining the portability of the prosthesis, here is a much smaller PCB design for EMG sensor:

    Current size is 30x16 mm.

    The PCB after soldering:

  • EMG field test

    Nguyễn Phương Duy04/19/2019 at 03:43 0 comments

    The myoelectric sensor is field tested. The following videos and figures show the signal output and working of the sensor.

    The sensor PCB:

    The signal captured in oscilloscope:

    The working demo:

  • Active vision system in action with prosthesis

    Nguyễn Phương Duy04/19/2019 at 03:37 0 comments

    Putting the active vision system into the prosthesis. Demo videos:

    Vertical movements:

    Horizontal movements:

    Putting everything together:

    Rotated viewpoint for grip action:

    Here only the active vision is working, there is no consent from the user (BCI or EMG). When putting everything together, the system will be more robust and accurate.

View all 14 project logs

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Discussions

liklev wrote 11/22/2019 at 08:09 point

Hi Nguyen (sorry for spelling, hungarian keyboard),

 a Time_Of_Flight camera (like in the Kinect) or sensor in order to get depth data along with the visuals. There must be a model for shorter distances. for starter REAL3™ image sensor family from Infineon. they have evaluation kits as i know. I guess someone from Hackaday can even has a better model in mind. (as Jonathan Diaz asked about "homing" of fingers) each fingertip can have its own homing sensor reporting distance from object.  

  Are you sure? yes | no

JSook wrote 09/21/2019 at 19:09 point

Awesome project! From the Bobblebot team, Pleasure meeting you at the ISMCR conference at UHCL. Best of luck!

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Leslie wrote 09/15/2019 at 19:27 point

Wow! This is really something! Good job! I consider the project like yours will change our future and imaginations about limits... both physical or mental. Thanks for sharing!
Currently I work on  a research how modern technologies can improve our lives (you can click to read a review about writing service I work on) and your invention is really amazed me! Thanks for your hard work and imagination!

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Xavi Cano wrote 09/11/2019 at 07:34 point

Hi Nguyễn

This is a very good project, congratulations for being a finalist of the Hackaday Price!
I would appreciate a citation for the prosthetic design you have used for your project development, which is one of my designs, Grasp 0. 

https://www.thingiverse.com/thing:2122144

Thanks.

Xavier.

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Nguyễn Phương Duy wrote 09/11/2019 at 09:00 point

Hi Xavier, thank you for your endorsement. I did cite your design in my project history, could be seen from here, update name "First working hand module":

https://cocooncommunity.net/projects/2

As it is true that I did use yours in the previous version of the prosthesis. Thank you for the wonderful design which is also made public.

On the other hand, I just want to confirm that the current hand design with modular finger is my personal design. During the first stage of the project, I have used yours as a prototype for testing. I have then redesigned it to fit my use and to overcome some weakness I found. Thank you for your reaching out.

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Xavi Cano wrote 09/11/2019 at 09:24 point

Yes I know, the modular design is yours, that was only because I have seen pictures of mine here.  I had seen your project steps in this page: https://cocooncommunity.net/projects/2 and I did not realized that Grasp was cited here. 

Thanks for the citation, and congratulations again for the project, first time I saw it I though was amazing.

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Jonathan Díaz wrote 07/18/2019 at 20:24 point

hi Nguyễn!

What a great project, congratulations for all the great work. We have a doubt do you hace any type of enconder or homing sensors for the fingers? 

  Are you sure? yes | no

Nguyễn Phương Duy wrote 07/19/2019 at 02:17 point

Hi Jonathan, there is a potentiometer at the shaft of each finger to feedback the position of the respective joint. The resolution is currently low, but it's usable somehow.

  Are you sure? yes | no

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