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0.1.8 Pre-release
2 days ago • 0 commentsAfter several months of code corrections, optimization, etc., the master branch of the repository has been synchronized with the devel branch. It is not yet a final release, but if all goes well, it will be available before the end of the year.
Those who have forked or looked at the master branch will see that there are quite a few changes.
You will be able to see all the changes, etc... in the logs
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First tests with LiLyGo T-DECK
10/27/2024 at 16:50 • 0 commentsThanks to the help from @hpsaturn , the first field tests have already been carried out with a LilyGo T-DECK. There are still some small bugs and adjustments to be made, but it is almost 100% functional.
Here you have a short video of the result.
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Support for LiLygo T-DECK
10/16/2024 at 11:32 • 0 commentsHardware support for LiLygo t-deck board is full implemented.
It is not yet published as a release, since at the firmware level some screens need to be adjusted, etc., to make it 100% functional at the user experience level.
All these changes will most likely be applied in the next release.
Stay tuned!
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New PCB
10/16/2024 at 11:27 • 0 commentsThese weeks I have been working on a revision of the IceNav PCB
The idea is to minimize as much as possible and use TFT in parallel mode and not SPI in order to obtain maximum performance at the graphic level.
The PCB design is ready, but it remains to be seen whether the appropriate tests can be carried out and whether a good enough design can finally be achieved.
Until we have a physical PCB and can perform the corresponding tests, the PCB design would be something like this:
This is a first revision, the idea is to be able to integrate modules such as battery charging, sensors, etc... without using existing modules, but I think it's a good start...
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Working Hard
09/30/2024 at 15:01 • 0 commentsHi,
Support for T-DECK from lilygo is going at a good pace. (taking into account the limitations on my part of not having this board)
Thanks to hpsaturn We are stabilizing the migration and adding new features, such as battery saving, etc., etc.
Following the "roadmap" and if everything goes well, I will soon publish a new firmware release with many new features and perhaps a review of the IceNav custom board
Stay tunned!
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Future Support - Lilygo T-DECK
09/24/2024 at 07:00 • 0 commentsI’m currently working on providing support for the LilyGo T-DECK.
Thanks to the immense help of @hpsaturn, a collaborator in my development, we are trying to adapt IceNav to a LilyGo T-DECK.
Since I don’t physically have the device, the development will take some time.
Anyway, I will keep updating on the progress both here and on my GitHub.
Stay tuned!
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Focus Change
09/23/2024 at 08:01 • 0 commentsAlthough the purpose of this project was to create my own hardware, I see that there are currently solutions on the market that are perfectly valid for my development to work.
That’s why, regardless of my desire to design specific hardware, I want to change the focus of the project and provide support for existing hardware. This way, I believe it would be easier for anyone who wants to make use of it.
Lately, I've realized that this option might help the project reach more people, and who knows, it could end up being used.
That’s why my intention is to try, as much as possible, to ensure that my project can be used with the maximum number of existing hardware solutions that I believe are valid.
To achieve all this, it will involve trying to emulate all the possible existing solutions since I don’t have access to all of them.
Stay tuned!
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Issues
09/20/2024 at 09:53 • 0 commentsDue to Hackaday problems.... my last project log doesn't have a screenshot for the new feature...
It's this..
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Future features
09/20/2024 at 08:21 • 0 commentsAs navigation to a waypoint is almost implemented I am working on adding some functionality to the map screen (rendering)
It is still in the testing phase but it is almost implemented that when a waypoint is loaded to navigate to it, if said waypoint is within the visible and loaded map, a pin appears indicating where it is located.
Possible next features:
- Map Scroll
- Save waypoint when user press a location in map.
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Future features
09/20/2024 at 08:20 • 0 commentsAs navigation to a waypoint is almost implemented I am working on adding some functionality to the map screen (rendering)
It is still in the testing phase but it is almost implemented that when a waypoint is loaded to navigate to it, if said waypoint is within the visible and loaded map, a pin appears indicating where it is located.
Possible next features:
- Map Scroll
- Save waypoint when user press a location in map.